[Speex-dev] not hearing the starts of words when encoding
Yusuf X
ys1382 at gmail.com
Wed Sep 12 11:41:17 PDT 2007
Hello all. I am able to programmatically decode speex just fine (playing
others' encodings), but my encoding eats the beginning of words. If I encode
a word that gradually increases in volume, like "wonderful", I hear
"nderful", but if I encode something percussive like "beep" I hear almost
all of it. It's as if the modeller does not detect the start of a word. Has
anyone seen this before?
In case you're interested here is the init code:
int quality = 3;
int off = 0;
speex_bits_init(&encoderBits);
encoder = speex_encoder_init(&speex_nb_mode);
speex_encoder_ctl( encoder, SPEEX_GET_SAMPLING_RATE, &sampleRate );
speex_encoder_ctl( encoder, SPEEX_GET_FRAME_SIZE, &frameSize);
preprocess = speex_preprocess_state_init( frameSize, sampleRate );
speex_preprocess_ctl( preprocess, SPEEX_SET_QUALITY, (void*)&quality);
speexRecordData = (char*)malloc(frameSize*sizeof(char)*CHANNELS); // 2
channels, input and output
and the encoding code:
speex_bits_reset( &encoderBits );
if ( speex_preprocess( preprocess, (short*)recording.data(), 0 ) &&
speex_encode_int( encoder, (short*)recording.data(), &encoderBits )
) // encode to speex
{
int numBytes = speex_bits_write( &encoderBits, speexRecordData,
frameSize );
...
Thanks in advance for your insight.
yx
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