[Speex-dev] Compile/Build Speex on iPhone
Keith Kyzivat
kamaji at gmail.com
Wed Feb 10 19:45:36 PST 2010
The off dependencies are only for speexenc and speexdec, as far as I
recall.
If you omit those targets, you shouldn't have the ogg dependency issues.
On Feb 10, 2010, at 22:21, Jean-Marc Valin <jean-marc.valin at usherbrooke.ca
> wrote:
> Unless you want to work on files (rather than RTP), you don't need any
> of the stuff that uses ogg.h
>
> Jean-Marc
>
>
> On 2010-02-10 22:16, Clifton Craig wrote:
>> Hello,
>>
>> I am completely new to Speex and make files but I'm looking to build/
>> run Speex on the iPhone for decoding and potentially encoding. I've
>> read that you can just copy the source into an XCode project which I
>> tried but I started getting all kinds of compile errors. (1000+)
>> There
>> were things like missing references to ogg header files and so forth.
>> Could someone explain exactly which files to copy into XCode? I
>> couldn't find the ogg.h file (mentioned in one of the compile errors)
>> in the speex download either. Are there other dependencies? Thanks in
>> advance!
>>
>> Clifton Craig
>> Software Engineer
>> http://codeforfun.wordpress.com
>> clifton.craig at gmail.com
>>
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>> Speex-dev at xiph.org
>> http://lists.xiph.org/mailman/listinfo/speex-dev
>>
>>
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