[Speex-dev] Speex with PS3 SPE support

Saad Nader snader at gamespy.com
Tue Oct 23 10:53:01 PDT 2007

Hi Jean-Marc,

We needed to use a release version of the SDK because this part of
production code for our Sony implementations.  I'm not sure how stable
that branch is.  Is the encoding and decoding already stable?  In other
words, what is not stable about that branch?

Saad Nader
Middleware Engineer
Powered By Gamespy, IGN
-----Original Message-----
From: Jean-Marc Valin [mailto:jean-marc.valin at usherbrooke.ca] 
Sent: Tuesday, October 23, 2007 1:53 AM
To: Saad Nader
Cc: speex-dev at xiph.org
Subject: Re: [Speex-dev] Speex with PS3 SPE support

Hi Saad,

I noticed you've been using 1.0.5. This is actually quite old. There are
many many improvements and optimisations in the unstable branch
(1.2beta2 is the latest) and you should definitely be using that on the



More information about the Speex-dev mailing list