[speex-dev] Speex, what container?

Jean-Marc Valin Jean-Marc.Valin at USherbrooke.ca
Thu Mar 4 09:08:26 PST 2004


Unless you have a good reason not to do so, I thing you should use Ogg.
That's the standard format everybody will be able to play.

        Jean-Marc

Le jeu 04/03/2004 à 11:26, miguel.gomes a écrit :
> The aplication that I am developing is like a sound recorder (goes directly to the soundboard and start capturing the sound and writing the file, using the directsound api). I'm already capable of writing to normal wav files but I wanted to encode the audio with speex to have smaller size (and still good quality).
>  
> How can I write the wav files with speex content using the ACM codec? (like windows sound recorder)
>  
> Do you think that it is much more complicated than just writing it with the ogg format?
>  
> Thanks a lot for your help.
>  
> Miguel Gomes
> 
> 	-----Mensagem original----- 
> 	De: owner-speex-dev at xiph.org em nome de Christian Buchner 
> 	Enviada: qui 04-03-2004 16:09 
> 	Para: speex-dev at xiph.org 
> 	Cc: 
> 	Assunto: Re: [speex-dev] Speex, what container?
> 	
> 	
> 
> 
> 
> 
> 	> But using the ACM codec I just need to put the speex content into the wave file data chunk and then
> 	> windows will play it?
> 	
> 	Typically it is the application like for example Windows Sound Recorder that creates the AVI/WAVE file
> 	and writes it to disk. After installing the ACM you can simply start recording with any application that
> 	supports recording to WAVE files.  Windows Sound Recorder, GoldWave come to my mind.
> 	
> 	The packaging of speex frames into the data chunk is not trivial. It slightly more complicated than concatenating
> 	individual speex audio frames. For efficiency, I grouped several audio frames into blocks. Depending on the
> 	speex mode, these groups have different sizes. This minimizes bit padding loss. Also to be compatible with the
> 	ACM you need to create a WAVEFORMATEX header that is exactly like in my ACM.
> 	
> 	I recommend against using the Speex API to create wave files that try to be playable with the ACM.
> 	Way too mouch trouble.
> 	
> 	Of course you could write a program that talks directly to the ACM and then create the WAVE file based
> 	on the data returned by the ACM (for example using the AVIFile API provided by Windows). But that
> 	 is quite complicated. Definitely more troublesome than if you just used using the native speex API and the
> 	suggested ogg container format (see speexenc.c)
> 	
> 	Christian
> 	
> 	
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-- 
Jean-Marc Valin, M.Sc.A., ing. jr.
LABORIUS (http://www.gel.usherb.ca/laborius)
Université de Sherbrooke, Québec, Canada


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