[Speex-dev] Voice Activation Level (speex

Lis lis at 1234567890qwertzuiopasdfghjklyxcvbnm.de
Wed Mar 1 19:26:39 PST 2006


I forgotten the words volume or loudness.
But it is know as microphone stroke too, i think.
If something can tell me something about that
procedure it would complete my pleasure.
To bring back memories,
i only wanted to know wheather i can change a
variable that holds the sound intensity (loudness)
needet to start "encoding >> sending" if the speex codec
is in voice activation mode.
If that isnt implementet yet it would enjoy me
to get information about the preprocess->loudness2
for example, or a function (if the lib contains one) 
that returns a value whitch equals to the overall
loudness of a frame.

So i can do some simple interactions with users
whitch doesnt want to yell in their microphone
for talking something.
Other ones got headsets that record their breathing
and anyone can listen to.
This is not funny the whole day...

Greets Lis

----- Original Message ----- 
From: "Jean-Marc Valin" <jean-marc.valin at usherbrooke.ca>
To: "Lis" <lis at 1234567890qwertzuiopasdfghjklyxcvbnm.de>
Cc: <speex-dev at xiph.org>
Sent: Thursday, March 02, 2006 2:35 AM
Subject: Re: [Speex-dev] Voice Activation Level (speex

> Please define what you mean by "voice activation level".
> Jean-Marc
> On Thu, 2006-03-02 at 02:22 +0100, Lis wrote:
>> I havent had found anything in the documentation about voice
>> activation levels.
>> Does i can change a variable to change the accuracy for activations?
>> If not does the speex lib already implement a function for read out
>> the
>> sound level of a frame?
>> Thanks for the advance.
>> Lis (Louis Hoefler)
>> _______________________________________________
>> Speex-dev mailing list
>> Speex-dev at xiph.org
>> http://lists.xiph.org/mailman/listinfo/speex-dev

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