[Speex-dev] speex voice seems to be bit breaking over long
distance.
Tay YueWeng
yueweng at yahoo.com
Tue Apr 19 09:09:36 PDT 2005
Hi Jean,
> Actually, Speex has Packet Loss Concealment (PLC)
> builtin. If a packet
> is missing, instead of repeating the previous one,
> just try decoding by
> passing NULL instead of the SpeexBits struct.
>
Thanks, I have made the above changes and the effect
seems to be better now.
> > I think jitter buffering is more correct way to
> solve
> > this problem but I think this is not so easy. Is
> there
> > got any source code to reference from?
>
> Look for the speex_jitter.h header.
I tried to implement it but I don't really understand
the parameters for the speex_jitter_get() and
speex_jitter_put() function. I have the following
questions:
Since the second parameter of speex_jitter_put() is a
char* and the second parameter of speex_jitter_get()
is a short*, does it mean that these two function will
actually replace speex_bits_read_from() and
speex_decode_int()?
Also, which timestamp should I use for the third
parameter of speex_jitter_put(), should I use the
GetTickCount() value at the point when I first receive
a voice packet from the microphone?
Finally, what is the use of the third parameter
(timestamp) of speex_jitter_get()?
Thanks very much. Hopes my question is not too many.
Regards,
YueWeng
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