[speex-dev] testenc and snr calculation

Jean-Marc Valin Jean-Marc.Valin at USherbrooke.ca
Mon Sep 1 14:31:49 PDT 2003


Actually, the SNR calculation in testenc has been broken for a while.
The reason for taking the last frame was that the codec would introduce
a one-frame latency. I changed that to half a frame (10 ms) a while ago
and never updated testenc.

        Jean-Marc

Le lun 01/09/2003 à 13:12, Mike Dunn a écrit :
> Hi all,
> 
> I'm new to the group.  I'm looking at the speex code with an eye towards 
> maybe helping out with either codec optimization or fixed-point 
> implementation,  The SNR calculation in testenc.c and testenc_uwb.c 
> doesn't make sense to me.  The code is
> 
>       {
>          float enoise=0, esig=0, snr;
>          for (i=0;i<FRAME_SIZE;i++)
>          {
>             enoise+=(bak2[i]-input[i])*(bak2[i]-input[i]);
>             esig += bak2[i]*bak2[i];
>          }
>          snr = 10*log10((esig+1)/(enoise+1));
>          printf ("real SNR = %f\n", snr);
>       }
> 
> But what I see from the rest of the code is that bak2[] contains the 
> previous input frame, and input[] contains the current input frame.  So 
> each enoise calculation is the square of the difference between input 
> sample from the last frame and the current frame???
> 
> I have the latest version from CVS.  I think this code has changed in 
> the past few months, because I see different code in Christian Buchner's 
> modified code, downloaded from his site at openacm.org.
> 
> Hope this question isn't too dumb  :-)
> 
> Thanks,
> Mike Dunn
> 
> 
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-- 
Jean-Marc Valin, M.Sc.A., ing. jr.
LABORIUS (http://www.gel.usherb.ca/laborius)
Université de Sherbrooke, Québec, Canada


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