[vorbis] Vorbisfile Problem...

Michael Smith msmith at xiph.org
Wed Feb 18 16:45:59 PST 2004



On Thursday 19 February 2004 11:42, Ryan Ashley wrote:
> Tried it, doesn't work.  I read on the GameDev.net forums that one guy
> fixed this EXACT same problem by making the app multithreaded.  However,
> does the documentation at Xiph explicitly state that you shouldn't use
> multithreading unless a ton of conditions are met?  I don't do
> multithreaded applications, and I don't think I should have to change my
> entire app around and make it multithreaded a specific way just to get one
> buggy function working.  Is there any other way to open and decode an OGG
> file?
>

I suspect the suggestion was to use the multithreaded C runtime, NOT to 
actually make your application multithreaded. This suggestion is probably a 
good one.

Mike

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