[Vorbis-dev] Ogg in .NET

Silvia Pfeiffer silviapfeiffer1 at gmail.com
Tue Mar 11 12:04:35 PDT 2008


http://www.illiminable.com/ogg/

Should give you all you need.

Cheers,
Silvia.

On Wed, Mar 12, 2008 at 4:05 AM, Keiji Ikari <kei at teamikaria.com> wrote:

> Hi,
>
> I'm working on making a game in VB2008, and I'm hoping to use OGG
> Vorbis-format music (because ogg files are tiny =D) in it. I've
> googled for info on doing this, but all I've found are dead links and
> non-free implementations... and when I tried compiling libogg ages ago
> on Windows, I completely failed.
>
> I've already worked out how to use DirectSound, so I really just need
> to be able to read stuff like length, sample rate, sample format, etc
> from the header and decompress the audio data into a byte array so it
> can be played (or indeed modified) later.
>
> Can anyone either a) fill me in on exactly how to compile
> libogg/libvorbis into a DLL, or b) provide such a DLL so I can add a
> reference to it (I assume there would then be documented functions for
> e.g. the decompression algorithm available)?
> _______________________________________________
> Vorbis-dev mailing list
> Vorbis-dev at xiph.org
> http://lists.xiph.org/mailman/listinfo/vorbis-dev
>
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