[Theora] Second game ever to use Theora!
Neil Morris
neil at adm1.ph.man.ac.uk
Mon Oct 4 02:26:34 PDT 2004
Alen,
Have you checked out Helix Producer using the Xiph plugins?. Under
Windows, Producer uses DirectShow input and so also allows input
to be pre-processed by frameserving/processing programs like AviSynth.
I'm currently processing D1 Mpeg2 input material for streaming tests
into 352x288 resolution 2 to 3 hour loops via AviSynth and Helix. I'm
Looking forward to future developments with the plugins to allow more
control over the Vorbis audio to reduce bandwidth further.
If you've got a link that can sustain 300kbps you can see a sample
currently at:
http://130.88.237.103:7144/stream/793CC28B0719E9C2F846C7B8CB5C4B49.ogg
Overall bitrate is aprox 275kbps.
RealPlayer with it's Xiph plugins seems to give best playback quality
but latest VLC builds also give good results too, though audio/video
sync sometimes struggles when the net link is marginal.
Best Regards
Neil.
At 08:41 04/10/04 +0000, you wrote:
>Agustin,
>
>I'm just curious... What did you use to encode the videos? We'd like to fit
>Theora into our movie creation process, but we can't find some reasonable
>approach. The best we've found so far goes through raw video files, which
>might not be very convenient for the artists.
>
>Thanks,
>Alen
>
>----- Original Message -----
>From: "Agustin Cordes" <agustin at nucleosys.com>
>To: "Ralph Giles" <giles at xiph.org>
>Cc: <theora at xiph.org>
>Sent: Thursday, September 30, 2004 19:38
>Subject: Re: [Theora] Second game ever to use Theora!
>
>
> > Oops... somehow I knew that had to be question mark at the end of the
> > subject! :)
> >
> > Thanks,
> > Agustin Cordes
> > Nucleosys
> > http://www.nucleosys.com
> >
> > Ralph Giles wrote:
> > > On Thu, Sep 30, 2004 at 04:21:09PM -0300, Agustin Cordes wrote:
> > >
> > >
> > >>I would like to bring your attention to our game "Scratches" that we're
> > >>developing which is using the Theora codec. We found the video quality
> > >>to be great with very small files. You can see the results for yourself
> > >>in this short demo (45MB) we released a few months ago:
> > >
> > >
> > > Hey, thanks for letting us know. We're always happy to see adoption
> > > and are glad you found it useful!
> > >
> > > Must correct your subject line though. The original Savage from s2games
> > > was the first game we know of to use theora for cut scenes. :)
> > >
> > > Cheers,
> > > -r
> > >
> > _______________________________________________
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> > Theora at xiph.org
> > http://lists.xiph.org/mailman/listinfo/theora
> >
>
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