[Theora] Second game ever to use Theora!

Alen Ladavac alenl-ml at croteam.com
Mon Oct 4 01:41:05 PDT 2004


Agustin,

I'm just curious... What did you use to encode the videos? We'd like to fit
Theora into our movie creation process, but we can't find some reasonable
approach. The best we've found so far goes through raw video files, which
might not be very convenient for the artists.

Thanks,
Alen

----- Original Message -----
From: "Agustin Cordes" <agustin at nucleosys.com>
To: "Ralph Giles" <giles at xiph.org>
Cc: <theora at xiph.org>
Sent: Thursday, September 30, 2004 19:38
Subject: Re: [Theora] Second game ever to use Theora!


> Oops... somehow I knew that had to be question mark at the end of the
> subject! :)
>
> Thanks,
> Agustin Cordes
> Nucleosys
> http://www.nucleosys.com
>
> Ralph Giles wrote:
> > On Thu, Sep 30, 2004 at 04:21:09PM -0300, Agustin Cordes wrote:
> >
> >
> >>I would like to bring your attention to our game "Scratches" that we're
> >>developing which is using the Theora codec. We found the video quality
> >>to be great with very small files. You can see the results for yourself
> >>in this short demo (45MB) we released a few months ago:
> >
> >
> > Hey, thanks for letting us know. We're always happy to see adoption
> > and are glad you found it useful!
> >
> > Must correct your subject line though. The original Savage from s2games
> > was the first game we know of to use theora for cut scenes. :)
> >
> > Cheers,
> >  -r
> >
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