[Speex-dev] Who is using the jitter buffer?
lis at 1234567890qwertzuiopasdfghjklyxcvbnm.de
Mon Mar 20 16:23:43 PST 2006
----- Original Message -----
From: "Jean-Marc Valin" <jean-marc.valin at usherbrooke.ca>
To: "Lis" <lis at 1234567890qwertzuiopasdfghjklyxcvbnm.de>
Cc: "Alex Bakaev" <Alex.Bakaev at citrix.com>; <speex-dev at xiph.org>
Sent: Tuesday, March 21, 2006 1:17 AM
Subject: Re: [Speex-dev] Who is using the jitter buffer?
>> how about tcp?
>> in tcp you write a packet that got a possible length.
>> you send one packet after another, whitch stamp is incrementet by one
>> and if your incoming packet is gone in other steps than 1, the client has
>> to resend it.
>> Let me think some days about it and i will get another system.
>> Time is relative.
>> Hm, you send a packet that needs to be in a possible chain of n.
>> Your jitterbuffer needs to be as long as you need to make your
>> transmition, and you would to send only one packet that contains
>> all lost packets... ?!? whats the matter ?!?
> The matter is latency. If you want to have a conversation, you don't
> want seconds of delay (every millisecond counts). TCP is out of the
> question and so are retransmits. If the packet isn't in time, tough
but you ever, and it would never get anotherway have to send the things you
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