[icecast] ices 0.3 released
speedwolf at door.net
Mon Jul 14 21:15:18 UTC 2003
Actually I think there is already allot of mainstream support for the
In fact many large Gaming developers including EA and Sierra use the format
to drive audio in their gamning - there is allot of hardware supporting the
format as well and many player solutions in place that support it -
However the issue of most concern to me is although for localised encoding
and "Playback" Ogg is doing great - There still apears to be a lack of
supporting applications and devices for the Streaming market. My gauge of
that however is just as you said Jack - it's a matter of time.
Spacial Audio Solutions
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----- Original Message -----
From: "Jack Moffitt" <jack at xiph.org>
To: <icecast at xiph.org>
Sent: Monday, July 14, 2003 11:47 AM
Subject: Re: [icecast] ices 0.3 released
<p>> > - Most listeners will have to upgrade to a new client or
> > install a plugin.
> I don't see a way around this in the general case, until Ogg is so
> widely used that it would be a bad business idea not to support it. I
> think it will eventually happen, but it will take time (it took ~ 4-5
> years for MP3 to achieve this).
> That said, we are hoping to have RealPlayer auto-update support in the
> near future. We also hope to have some kind of simple to install WMP
> integration (perhaps via ActiveX?). iTunes and Quicktime seem to unable
> to support Ogg playback, and it looks like it will be quite a while
> before we get streaming in Apple's tools. All of the other players I'm
> aware of pretty much already support Ogg.
> > - Most WinAMPers connect with v.3, which won't work with ogg
> > principally because the icecast developers make no concessions
> > for its mistaken mime-typing.
> What? Last I checked, the ogg plugin for winamp 3 threadlocked just
> after connect. As far as I know, any bugs there are not our fault. If
> they are, we'd appreciate a detailed description on icecast-dev.
> > - Mac users have to give up iTunes and install Whamb.
> Blame Apple. Quicktime doesn't support VBR audio playback (or at least
> not the type that we need). Also, all streaming in iTunes is handled
> internally, and there is no public API for this. Nor is there a public
> API for supporting Ogg directly in iTunes (as opposed to via Quicktime).
> Several developers have spent a lot of time trying, and we've had next
> to zero success.
> > - Effectively no hardware device support.
> This is just wrong, and getting more so. See
> > I realize all this is changing, and I'm doing whatever I can to
> > get it there, but you can only force new standards and technologies
> > on people if you're Steve Jobs. Others should be as accomodating
> > as possible.
> We're trying to be accomodating. This is why icecast supports mp3 and
> ogg formats (as was always planned) so that people have a nice easy
> upgrade path. It will take people producing content in Ogg for people
> to demand content in Ogg... it's all a big catch-22, and we appreciate
> your efforts to help out.
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