[icecast-dev] all players stop after some hours

Jack Moffitt jack at xiph.org
Wed Apr 14 14:38:36 PDT 2004

> With WinAMP its a bit hard to have diagnostics, but when i look at 
> ogg123 it seems that the input buffer drops and drops, and after some 
> hours i get stutter and sometimes even noise. So i think that maybe 
> libshout's shout_sync() (which is not used in ices, but the code seems 
> to be the same) sleeps too long, so the input buffer of the players will 
> be empty after some hours? (i don't really know why that leads to 
> crashes, though).

Have you tried outputting to null device?  Remember that the soundcard
clock may be off sync too, which may explain why we haven't seen 50
posts to the list with the same report.

What about testing on different machines?

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