[icecast-dev] all players stop after some hours
Christoph Rupp
crupp at umc-web.de
Wed Apr 14 11:09:19 PDT 2004
Dear list,
i have a test stream running (ices/2.0, icecast/2.0). It streams
oggVorbis files (encoded with -q -1, mono) in an endless loop. And no
matter which player i try (WinAMP 3, WinAMP 5.03, newest ogg123 from
yesterday's CVS) - they all stop playing after a couple of hours. WinAMP
just stops, ogg123 sometimes even crashes totally. Ices runs for days
without any glitches, but obviously no player is able to play that long...
has anybody of you actually managed to PLAY streams for a whole day,
without interruptions?
I have also used another streaming program instead of ices (a test
program i have written), and it leads to the same problems.
With WinAMP its a bit hard to have diagnostics, but when i look at
ogg123 it seems that the input buffer drops and drops, and after some
hours i get stutter and sometimes even noise. So i think that maybe
libshout's shout_sync() (which is not used in ices, but the code seems
to be the same) sleeps too long, so the input buffer of the players will
be empty after some hours? (i don't really know why that leads to
crashes, though).
I will go on testing, tonight i'll run xmms, but maybe anyone of you has
another idea? or other experiences? I'll also try to set up an MP3
stream. and i try to run ogg123 in gdb to see where it hangs/crashs.
Testing is tedious if you always have to wait a whole night till you see
a crash :-/
Thanks
Chris
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