[Flac-dev] Testing my Flac x64 build

Brian Willoughby brianw at sounds.wa.com
Sat Apr 12 12:58:10 PDT 2008

Hi Markus,

The official FLAC source distribution comes with a test suite.  Use  
"make check" - assuming you have something compatible with Unix  
compiler and build tools.  If not, maybe you can look at the Unix  
make scripts and duplicate the same steps.

 From the README:

The 'make check' step is optional; omit it to skip all the tests,  
which can take several hours and use around 70-80 megs of disk space.  
Even though it will stop with an explicit message on any failure, it  
does print out a lot of stuff so you might want to capture the output  
to a file if you're having a problem.  Also, don't run 'make check'  
as root because it confuses some of the tests.

Brian Willoughby
Sound Consulting

On Apr 13, 2008, at 10:36, Markus Ewald wrote:
Because I'm currently running Vista x64 I thought I could try to do an
x64 build of the Flac command line encoder. I used NAnt scripts instead
of Visual Studio since Visual C++ Express 2008 doesn't support x64
builds (if anyone's interested, I can clean them up somewhat and send
them to you).

I took great care to use the exact same arguments for the compiler and
linker as well as creating an x86 build in parallel to the x64 one.

Now the funny part: to verify that my x64 build doesn't do anything
fishy, I ran both my self-built x86 and my x64 encoder on a test song.
The files ended up different. Just out of fun, I downloaded the official
Win32 command line encoder and -- its output matched 100% with the x64
build! So it's actually my x86 encoder that's doing something different.

Is there anything I can do to see why my 32 bits build generates
different output from the official encoder binary? A test song or some
kind of testing suite?


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