[vorbis] WATCOM compiled libraries

Csaba Horvath ch4r1ie at freemail.hu
Thu Nov 20 08:56:51 PST 2003



Robert wrote:
> Hello,

> as usual for me with precompiled libraries, the ones of the vorbis-
> sdk didn't work for me in WATCOM/Win32, so i compiled them on my own
> (vorbis_static.lib / vorbisfile_static.lib - it was possible after 
> some slight changes like slightly modifiyng the typedef types that 
> Watcom didn't know)

> The libraries work fine so far (like getting the file info), but when
> calling ov_read the program hangs up in a loop. I assume that this 
> endless loop is caused by number rounding or anything. After looking
> in the libraries sources again I noticed that I'll probably need to 
> add some more changes in os.h,maybe sth with all that fpu stuff?!
> Does anyone know which adjustments need to be done for Watcom? I just
> want to use vorbis, so I've got no knowledge how it all works etc.

> I found a post in the archives (http://www.xiph.org/archives/vorbis-
> dev/200012/0081.html) that deals with WATCOM but its from 2000 and 
> the os.h seems quite different know.

I don't know anything about programming, but you should really help
this guy. Robert didn't tell what program he wanted to use vorbis in,
but based on his e-mail address he's working for a company called
Moonbyte, which is making a game called Crashday. If he wants to use
vorbis in this game then we could increase vorbis's fame by helping to
release yet another game using vorbis. They might even be willing to
include a logo like nVidia's in UT2003 or Tron 2.0 if we ask them to.
If we don't help, they might even turn to help to our arch enemy: AAC.
I hope I've drawn some attention to this matter.

CH4R1ie

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