[vorbis-dev] vorbis on playstation 2

David Etherton etherton at rockstarsandiego.com
Thu Feb 6 19:22:03 PST 2003



> M_PI *used* to be defined to a single precision constant.

There's an #ifndef M_PI in the vorbis headers that defines it as single
precision but the problem is that the math.h is defining it double
precision.

I maintain a cross-platform game engine and I've found it useful to wrap
nearly all of the C standard headers.  Maybe "vorbis_math.h" instead of
<math.h>?

-Dave

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