[vorbis-dev] vorbis on playstation 2
David Etherton
etherton at rockstarsandiego.com
Thu Feb 6 19:22:03 PST 2003
> M_PI *used* to be defined to a single precision constant.
There's an #ifndef M_PI in the vorbis headers that defines it as single
precision but the problem is that the math.h is defining it double
precision.
I maintain a cross-platform game engine and I've found it useful to wrap
nearly all of the C standard headers. Maybe "vorbis_math.h" instead of
<math.h>?
-Dave
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