[vorbis-dev] ogg vorbis on the pocket pc
Edward Blake
blakee at rovoscape.com
Tue Mar 5 21:40:35 PST 2002
Hi,
i'm not too familiar with how the ogg vorbis community works, so
i hope this is within the topic of the list, but i didnt really want to
leave this thing i've did out in the dark either. :)
i've just ported libvorbis, libogg, and vorbisfile stuff to the pocket pc
a while ago, it was pretty straight forward (just add a few more #ifdefs
around the ftoi function and some others) and written a player for it.
it can be found at http://www.dot9.ca/~cyanphase/pocketogg/
(i havent seen anyone else doing this before so i hope i'm not repeating
anything already).
i kind of stuck all 3 libs into 1 tho, i guess i was lazy, i'll fix that
soon.
i'm not too satisfied with it just yet, i'm still trying to find out why the
waveout code in the player doesnt work right with anything more than 2
waveheader blocks. (the Flags thing doesnt get WHDR_DONE set
when theres more than 2 blocks, either a bug on my side or a
bug in windows ce for pocket pc).
<p>Edward Blake.
blakee at rovoscape.com
<p><p><p><p>--- >8 ----
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