[vorbis-dev] RE: File Formats history [was WAVE Format info
Kevin Marks
kmarks at apple.com
Tue Jul 31 02:47:32 PDT 2001
Here's a brief history of multimedia file formats:
Pre 1985 - everyone made up their own. No interchange at all
1985 EA introduced IFF spec. Based on a very simple idea - use a 4
character tag and length for each section of the file. If you
recognise the tag, parse it. If you don't skip it using the length to
get the next one.
This has the very nice characteristic that you can (if careful)
extend the file format without braking old parsers. EA distributed
source and good docs for this, and (at least when I was developing
for them) expected game data to use this format.
This spread like wildfire, for obvious reasons. When new formats were
invented after this, they took this into account.
AIFF is explicitly an IFF format:
http://developer.apple.com/techpubs/quicktime/qtdevdocs/INMAC/SOUND/imsoundmgr.30.htm
QuickTime adopted the same idea, but somehow inverted the order of
the tag/length pairs. The same principles apply though, and this
format has lasted well, and been greatly extended over time. MPEG-4
adopted a slight variation for its file format.
http://developer.apple.com/techpubs/quicktime/qtdevdocs/QTFF/qtff.html
WAVE and AVI are little-endian variants of IFF that MS/IBM originally
called RIFF.
http://www.saettler.com/RIFFMCI/riffmci.html
Since then MS has tried hard to kill off WAVE and AVI in favour of
their patented and proprietary ASF (mow WMV and WMA) format, but
everyone else still wants a readable format, so AVI's and WAVE's are
widely generated.
I haven't read the .ogg documentation closely enough to see how well
it fits this model, but my impression is that it doesn't
There is some more discussion here:
http://www.ubi.pt/%7Edfis-wg/midi/midi/tech/aboutiff.htm
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