[vorbis-dev] A different take at video encoding - I'm stuck though
marco at simplex.nl
Sun Feb 11 10:12:54 PST 2001
From: "Lourens Veen" <jsr at dds.nl>
> I'm working on the "split up the frames into
> textured triangles and output textures and coordinates" idea.
How usefull would that be exactly? For fractal image coding it might build an
efficient starting poing for building a domain pool, I think thats the term, but
for motion compensation it would not be a very good one I think... shouldnt you
be more interested in segmenting along motion boundaries then?
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