[Theora] Second game ever to use Theora!
alenl-ml at croteam.com
Wed Oct 6 08:11:07 PDT 2004
Thanks for the info. To be honest I'm looking into some way to feed output
of a linear editing tool (like Vegas, or Premiere) into theora encoder. So
far, I've got the DebugMode's FrameServer which acts as file output plugin
for Vegas, or other tools, and does frameserving. Then I want to pipe it
into something that will encode it into .ogg file.
So far the best solution is using Zen's dshow filters in GraphEdit, but it
has very clumsy interface (GraphEdit) and likes to crash a lot. But it reads
from frameserver correctly.
Alternatives are VLC media player's streaming mode and ffmpeg2theora. They
both have simple interfaces and can very elegantly convert any avi file into
.ogg. But they both refuse to read from a frameserver.
Does anyone have any clue what is the problem here? Frameserver is good, WMP
and other standard players can play video from it. But not VLC or
----- Original Message -----
From: "Agustin Cordes" <agustin at nucleosys.com>
To: <theora at xiph.org>
Sent: Tuesday, October 05, 2004 19:02
Subject: Re: [Theora] Second game ever to use Theora!
> Hi Alen,
> Sorry for taking so long to reply. To encode the videos first we used
> Huffyuv (http://neuron2.net/www.math.berkeley.edu/benrg/huffyuv.html),
> which is a YUV-format lossless-compression codec. Indeed, working with
> raw files isn't convenient at all, not every media player supports it
> and the sizes are HUGE. Then encoding them with Theora is very
> straightforward using their sample encoder and ffmpeg. Take a look at
> the following command line:
> ffmpeg_g.exe -i %1.avi -f yuv4mpegpipe - | encoderwin.exe -v 10 -o
> (Note this works on Windows but the syntaxis is similar on Linux)
> "%1" should be replaced with the name of your video file encoded in
> Huffyuv and "encoderwin.exe" is the compiled encoder sample found in the
> alpha3 distribution of Theora. This will compress the video with the
> highest possible quality (and still resulting in a small file, thank you
> very much Theora).
> It seems there's a similar tool now on the frontpage but I havn't tried
> that yet.
> Let me know if you need any further help,
> Alen Ladavac wrote:
> > Agustin,
> > I'm just curious... What did you use to encode the videos? We'd like to
> > Theora into our movie creation process, but we can't find some
> > approach. The best we've found so far goes through raw video files,
> > might not be very convenient for the artists.
> > Thanks,
> > Alen
> > ----- Original Message -----
> > From: "Agustin Cordes" <agustin at nucleosys.com>
> > To: "Ralph Giles" <giles at xiph.org>
> > Cc: <theora at xiph.org>
> > Sent: Thursday, September 30, 2004 19:38
> > Subject: Re: [Theora] Second game ever to use Theora!
> >>Oops... somehow I knew that had to be question mark at the end of the
> >>subject! :)
> >>Agustin Cordes
> >>Ralph Giles wrote:
> >>>On Thu, Sep 30, 2004 at 04:21:09PM -0300, Agustin Cordes wrote:
> >>>>I would like to bring your attention to our game "Scratches" that
> >>>>developing which is using the Theora codec. We found the video quality
> >>>>to be great with very small files. You can see the results for
> >>>>in this short demo (45MB) we released a few months ago:
> >>>Hey, thanks for letting us know. We're always happy to see adoption
> >>>and are glad you found it useful!
> >>>Must correct your subject line though. The original Savage from s2games
> >>>was the first game we know of to use theora for cut scenes. :)
> >>> -r
> >>Theora mailing list
> >>Theora at xiph.org
> > _______________________________________________
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> > Theora at xiph.org
> > http://lists.xiph.org/mailman/listinfo/theora
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