[theora-dev] Theora got extreamly slow (Makefile.am was changed)

R. P. Janaka rpjanaka at gmail.com
Thu Apr 24 03:21:41 PDT 2008

Thanks for your advices. now I am checking the program for fixing the bug.

Once I make a modification to the *Makefile.am*, I got the proper
functionality in expected way. But the problem is that functionality will
not happened at always, it changed *randomly* (*some times work properly,
some times half work, some time one part is work etc.*).

the change i did with the Makefile.am is..

AM_CFLAGS = -O2 -Wall $(DEFS) $(INCS)
instead of
CFLAGS = -O2 -Wall $(DEFS) $(INCS)

Can any one give reasons for this behavior.....? Why this random behavior,
why it is working in unpredictable way...?

On Wed, Apr 23, 2008 at 8:30 PM, <xiphmont at xiph.org> wrote:

> On Wed, Apr 23, 2008 at 9:34 AM, R. P. Janaka <rpjanaka at gmail.com> wrote:
> > In my application there are two threads. One is the theora encoder the
> other
> > is a bandwidth measuring program.
> >
> > Both of them are working properly when they are separated. (theora is
> > obviously working properly, bandwidth measuring component also working
> > properly)
> >
> > So this problem is occurred when both these are joined (encoder is the
> main
> > thread, bandwidth measurer is the child thread)
> This is the basic definition of a 'concurrency bug'.  Just because
> they work seperately doesn't mean there aren't substantial bugs that
> will pop out when two threads work together.  Why do you think this
> has anything to do with the Makefile?
> Turning on optimization will often make a buggy program behave
> differently because it changes the relative timings between threads.
> > So i think that the problem is with my makefile. Please can anyone help
> me
> > to find the problem
> I would be very surprised if the makefile has anything to do with it.
> Designing concurrent programs (threads especially) is perhaps the
> single hardest thing in software engineering.  Debugging even very
> simple multithreaded programs can be maddening because the simple act
> of turning on debugging or turning off optimization can drastically
> change how a bug behaves.
> I'd love to help, but it would drive me insane....
> Monty

R. P. Janaka
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