[theora-dev] Cross-Compiling VP3 lib on Linux
Daniel B. Miller
dan at on2.com
Mon Aug 5 08:12:16 PDT 2002
hi Mike --
how did you deal with the .asm files?
___ Dan Miller
(++,) CTO and founder, On2 Technologies
On Mon, 5 Aug 2002, Mike Melanson wrote:
> Hi,
> I have been working with VP3 for some time now. Dan Miller from
> On2 just told me about this list.
>
> A few months ago, I managed to get On2's VP3 source snapshot to
> compile under Linux, a feat that many have apparently attempted and
> quickly abandoned. I compiled a small console app and the results of the
> experiment are explained here:
> http://www.geocrawler.com/archives/3/22001/2002/5/0/8664041/
>
> Last night, I finally took that same experiment and formed a xine
> video decoder plugin from it. (Aside: xine is a multimedia player for
> Linux that I help develop: http://xine.sf.net) The plugin appeared to work
> all right in that it did not crash. The picture is a bit scrambled. It
> looks like too many pixels (or not enough pixels) are being copied from
> the source planes.
>
> I'm using the ThisFrameRecon YUV buffer pointer member of the PBI
> struct as the final display frame. I'm using the [Y|U|V]DataOffset members
> in order to index into the buffer. Is that the right thing to do?
>
> Thanks...
> --
> -Mike Melanson
>
>
>
>
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