[Speex-dev] Fwd: [ogg-dev] [PATCH] skeleton.c

Conrad Parker conrad at metadecks.org
Fri Feb 1 21:43:26 PST 2008


Jean-Marc,

you might like to simply copy the skeleton.c from liboggz, as described below.

cheers,

Conrad.

---------- Forwarded message ----------
From: Conrad Parker <conrad at metadecks.org>
Date: 2 Feb 2008 16:41
Subject: Re: [ogg-dev] [PATCH] skeleton.c
To: Ivo Emanuel Gonçalves <justivo at gmail.com>
Cc: "ogg.k.ogg.k at googlemail.com" <ogg.k.ogg.k at googlemail.com>, ogg-dev at xiph.org


On 02/02/2008, Ivo Emanuel Gonçalves <justivo at gmail.com> wrote:
> I'm patching oggenc with this fix.  If Conrad reports success in his
> test, I'll go ahead and patch all other implementations I can find.

I've merged this patch and fixed the other problems that were reported
in the liboggz source tree:
http://svn.annodex.net/liboggz/trunk/src/tools/skeleton.c

It includes the fixes for handling skeleton on big-endian hosts. I
think it would be a good idea to use this version everywhere else that
that skeleton.c file is used, ie. in vorbisfile, ffmpeg2theora,
oggenc, speexenc/speexdec as listed at:

http://trac.annodex.net/wiki/OggSkeleton

As far as I understand, that file is simply duplicated in each source
tree. It would be great if you could update it in each.

cheers,

Conrad.


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