[Speex-dev] same bitstream
conrad at metadecks.org
Wed Dec 6 06:16:51 PST 2006
If you'd like to get some more info on sound programming, here's some resources:
- Erik de Castro Lopo's tutorial on Audio / DSP programming:
- The book "A Programmer's Guide to Sound" by Tim Kientzle:
- The Signal Processing category on Wikipedia:
- More papers etc. listed on the XIph.Org wiki:
On 06/12/06, Jean-Marc Valin <jean-marc.valin at usherbrooke.ca> wrote:
> Jonny Daenen a écrit :
> > Narrowband (8 kHz), wideband (16 kHz), and ultra-wideband (32 kHz)
> > compression in the same bitstream
> > What is the meaning of this? can i find more information about this
> > somewhere?
> > And what is packel loss concealment, an you enable this somewhere?
> What are you expecting exactly here? That I explain what's a Hertz and
> what's a packet? I think asking your high-school teacher would be more
> appropriate. This mailing list isn't an interactive help system for
> people you can't distinguish a compiler from their left foot.
> That being said, I don't mind helping people here or even answering the
> occasional "silly" questions from people who just misunderstood one of
> the fundamental concepts. I'm just not going to teach you how to program
> in C, how computers represent sound as ones and zeros, or how to tie
> your shoe laces. Once you manage to write a simple application that
> works with uncompressed audio, then you probably won't find it too hard
> to use libspeex. Programming with libspeex should (rough guestimate) be
> within the capabilities of an average 1st-year CS/EE/CE student or a
> really good high-school kid.
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