[speex-dev] XScale realtime encoding possible?
Jean-Marc.Valin at USherbrooke.ca
Sun Nov 9 16:26:26 PST 2003
> Maybe I should just go on with my Sphinx project, in which I started to
> systematically remove all the floats.
I think it's better to just continue with the implementation I have. The
main problem I see with code is that it makes heavy use of 64-bit
arithmetic, which is not directly available on most platforms (DSP
mainly use 16 bits) and would have to be emulated.
Jean-Marc Valin, M.Sc.A., ing. jr.
Université de Sherbrooke, Québec, Canada
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