[speex-dev] libspeex crash with RC3

Daniel Vogel vogel at epicgames.com
Wed Mar 12 19:39:55 PST 2003



I tried to compress 160 samples of random garbage (range 0-500.f) at 4kbps
and got a crash in nb_encode -> forced_pitch_quant because start
was -858993460 (== ol_pitch).

-- Daniel, Epic Games Inc.

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