[Icecast] pre-roll ads and log file (Philipp Schafft)
StreamAnalyst
streamanalyst at internetofficer.com
Sat Jun 16 08:47:30 UTC 2018
Thank you Philipp,
Your answers are very clear. We understand the difference between the wall clock time (server side) and the playback time.
Just one more point. You wrote that the "into file" is sent to the listener before the listener is attached to the actual stream. If the server would take 20 seconds to send the "into file" and if the listener only remains connected 5 seconds, I guess that he will not connect to the actual stream: will this appear in the log file as a 5 seconds connections or will this be invisible in the log file? In other words, do we only see the accesses to the actual stream in the log file and can we assume that all entries in the log file are from users who received the complete "into file" ?
Best regards,
Jean-Luc, InternetOfficer SPRL
On vendredi 15 juin 2018 at 9:44 PM, icecast-request at xiph.org wrote:
Date: Fri, 15 Jun 2018 12:52:54 +0000
From: Philipp Schafft <phschafft at de.loewenfelsen.net>
To: Icecast streaming server user discussions <icecast at xiph.org>
Subject: Re: [Icecast] pre-roll ads and log file
Message-ID: <1529067174.2057.32.camel at de.loewenfelsen.net>
Content-Type: text/plain; charset="utf-8"
Good afternoon,
On Fri, 2018-06-15 at 10:20 +0200, StreamAnalyst wrote:
> Are pre-roll ads supported by Icecast? If so, how?
You can specify a into file. It is send to the listener before the
listener is attached to the actual stream.
> And will the log file tell me if the pre-roll ad was completely
> listened to?
> Say the pre-roll ad lasts 15 seconds. If I see a connection of 15
> seconds in the log file, does it mean that the listener stopped
> listening immediately after the ad or that he listened to the ad and
> then to 15 seconds of music?
The log reports the connection time in wall clock seconds. It does not
report the playback time (Icecast has for multiple reasons no idea about
the playback time).
For long running connections those are about the same. However for short
connections they aren't. The reason for that the listener client
prebuffers some amount of data before playback starts. Icecast has no
control over this. Also Icecast sends a so called burst by default. That
burst helps the client to fill the the buffer quickly.
In an ideal world the two cancel out each other. However as Icecast has
no control over the listener nor does know it's parameters there is a
difference.
There is also some more noise like network latency and jitter.
Generally speaking I would guess that abs(error) < 20s for virtually all
sane setups.
> And if a player disconnects because of a poor network and
> automatically reconnects, will the pre-roll ad be sent again?
Yes. This is because Icecast is fully stateless. To Icecast all
connections are independent.
With best regards,
--
Philipp Schafft (CEO/Geschäftsführer)
Telephon: +49.3535 490 17 92
Löwenfelsen UG (haftungsbeschränkt) Registration number:
Bickinger Straße 21 HRB 12308 CB
04916 Herzberg (Elster) VATIN/USt-ID:
Germany DE305133015
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