[Icecast] Sporadic Issues
José Luis Artuch
artuch at speedy.com.ar
Wed Feb 27 18:40:09 UTC 2013
El mié, 27-02-2013 a las 16:44 +0100, Xabier Oneca -- xOneca escribió:
> El 27/02/2013 16:12, "José Luis Artuch" <artuch at speedy.com.ar>
> > > We usually use 80kbps, but sometimes we have used 64kbps (e.g.
> > > sourcing from a cellular network).
> > >
> > > With music you can get the difference, but with voice there's no
> > > to use more bitrate unless you want more quality in the audio
> > >
> > We use analog mixers where we enter the different audio sources and
> > one stereo audio output goes to the source client Ices2 through the
> > input of the computer where de Ices2 is located.
> > Thus, the bitrate is fixed, is the same for all signals.
> We use ZaraStudio for broadcasting to the main server. It's usually
> emitting music.
> When we want a live broadcast, we make another temporary mount point
> where we send our program. Then, Zara is programmed to pick that mount
> (as a listener) and relays the live event to the main server.
> Of course we use mixers in the studio and outside, (we broadcast
> soccer matches) but use extra stream/mount in between, so we don't
> have to disconnect ZaraStudio from the main server. (At the expense of
> some more delay.)
> Oh, and we use butt (butt.sf.net) as source client at the studio and
> outdoor. (It's so simple!)
All very interesting Xabier, thanks for your info.
For servers and streaming I only use programs in text mode. This allows
me to use older computers and obtain acceptable performance.
Now I would like to experiment with processing the audio signal before
inserting it into the Ices2 source client, obviously in text mode :))
Good will I have, knowledge and time I lack :(
> Xabier Oneca_,,_
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