[flac-dev] FLAC currently won't compile for Android [bisected]

Janne Hyvärinen cse at sci.fi
Thu May 23 03:44:17 PDT 2013


On 22.5.2013 17:03, Felix Homann wrote:
> Sorry that it took so long to reply. As mentioned in an earlier mail 
> my first bisect session wasn't accurate. I've done a new one:
>
>

Here's my patch suggestion but I'm no Android guy.

-------------- next part --------------
diff --git a/src/flac/utils.c b/src/flac/utils.c
index e908706..6f6382e 100644
--- a/src/flac/utils.c
+++ b/src/flac/utils.c
@@ -171,13 +171,13 @@ static int console_chars_left;
 int get_console_width(void)
 {
 	int width = 80;
-#ifdef _WIN32
+#if defined _WIN32
 	width = win_get_console_width();
 #elif defined __EMX__
-        int s[2];
-        _scrsize (s);
-        width = s[0];
-#else
+	int s[2];
+	_scrsize (s);
+	width = s[0];
+#elif !defined __ANDROID__
 	struct winsize w;
 	if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &w) != -1)	width = w.ws_col;
 #endif


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