[flac-dev] Questions about FLAC documentation
gravis at adaptivetime.com
Sat Oct 6 03:13:48 PDT 2012
If you only have a C compiler then you were doomed to start with. :P
On Sat, Oct 6, 2012 at 5:04 AM, Ivailo Karamanolev <ivailo91 at gmail.com> wrote:
> If you only have a C compiler, how can you compile the C++ code to put a C
> frontend on it?
> On Sat, Oct 6, 2012 at 2:01 AM, Gravis <flac at adaptivetime.com> wrote:
>> I'm implementing a FLAC decoder from scratch (save OGG stuff if I can
>> help it) because libFLAC simply will not fit my embedded platform,
>> For the most part I'm implementing using just the documentation but
>> not all of the documentation is concise (especially about variable
>> sized fields) and after looking at the libFLAC source I find myself
>> befuddled so I thought it best to get the information from the people
>> who know these things. So...
>> In "FRAME_HEADER" there is a field of a variable size field with the
>> description "if(variable blocksize) \n <8-56> : 'UTF-8' coded sample
>> number (decoded number is 36 bits)" and I find the encoding scheme is
>> somehow alien (I can't figure out what it has to do with UTF-8) and
>> it's two following fields to be incomprehensible. There doesn't seem
>> to be any information indicating their purpose either.
>> The location and coding of audio samples is very nebulous in that I
>> don't know where they are or the specifics of how any of their
>> encoding scheme work. More details, links to more information and
>> maybe even some pseudo code would be very helpful. The documentation
>> about the metadata is great... but it kinda goes downhill after that.
>> It would be fantastic if someone could update the documentation with
>> more information and details.
>> Just a side note, the code seems to be written as if it were intended
>> to be written in C++ (even to comments talk about it as if it were),
>> so why not just make it C++ and put a C frontend on it?
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>> flac-dev at xiph.org
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