[flac-dev] Questions about FLAC documentation
Ivailo Karamanolev
ivailo91 at gmail.com
Sat Oct 6 02:04:26 PDT 2012
If you only have a C compiler, how can you compile the C++ code to put a C
frontend on it?
On Sat, Oct 6, 2012 at 2:01 AM, Gravis <flac at adaptivetime.com> wrote:
> I'm implementing a FLAC decoder from scratch (save OGG stuff if I can
> help it) because libFLAC simply will not fit my embedded platform,
> For the most part I'm implementing using just the documentation but
> not all of the documentation is concise (especially about variable
> sized fields) and after looking at the libFLAC source I find myself
> befuddled so I thought it best to get the information from the people
> who know these things. So...
>
> In "FRAME_HEADER" there is a field of a variable size field with the
> description "if(variable blocksize) \n <8-56> : 'UTF-8' coded sample
> number (decoded number is 36 bits)" and I find the encoding scheme is
> somehow alien (I can't figure out what it has to do with UTF-8) and
> it's two following fields to be incomprehensible. There doesn't seem
> to be any information indicating their purpose either.
>
> The location and coding of audio samples is very nebulous in that I
> don't know where they are or the specifics of how any of their
> encoding scheme work. More details, links to more information and
> maybe even some pseudo code would be very helpful. The documentation
> about the metadata is great... but it kinda goes downhill after that.
> It would be fantastic if someone could update the documentation with
> more information and details.
>
> Just a side note, the code seems to be written as if it were intended
> to be written in C++ (even to comments talk about it as if it were),
> so why not just make it C++ and put a C frontend on it?
>
> -Gravis
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