[flac-dev] Compiling the FLAC libraries without OGG
Michael Scherotter
mischero at microsoft.com
Thu Mar 8 17:13:22 PST 2012
I am attempting to build the FLAC Libraries without ogg using Microsoft Visual Studio.
As suggested in the README file, I removed the FLAC__HAS_OGG preprocessor directive from the projects, but a number of the files include the ogg headers:
1>------ Build started: Project: libFLAC_dynamic, Configuration: Debug Win32 ------
1> ogg_helper.c
1>c:\users\mischero\documents\visual studio 11\projects\flac-1.2.1\src\libflac\include\private\ogg_helper.h(35): fatal error C1083: Cannot open include file: 'ogg/ogg.h': No such file or directory
1> ogg_encoder_aspect.c
1>c:\users\mischero\documents\visual studio 11\projects\flac-1.2.1\src\libflac\include\private\ogg_encoder_aspect.h(35): fatal error C1083: Cannot open include file: 'ogg/ogg.h': No such file or directory
1> ogg_decoder_aspect.c
1>c:\users\mischero\documents\visual studio 11\projects\flac-1.2.1\src\libflac\include\private\ogg_decoder_aspect.h(35): fatal error C1083: Cannot open include file: 'ogg/ogg.h': No such file or directory
Any suggestions here?
Thanks,
Michael
Michael S. Scherotter
Microsoft Corporation<http://www.microsoft.com/>
Principal Architect Evangelist
Email: mischero at microsoft.com<mailto:mischero at microsoft.com>
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