[vorbis] Vorbis for PlayStation
support at fmod.org
Sat Sep 29 06:44:19 PDT 2001
Hi, im getting some flack for FmodCE not supporting ogg vorbis, but I
cant see any way of doing this without an integer version of a vorbis
decoder. I imagine there is no open source version of this anywhere?
Otherwise I think the time involved for me vs payoff would be negative
Regarding ogg in console games, the main hurdle I think is still the
memory usage.. last check it was something like 600k? is this any better
since last time we talked? I havent done a check on the latest build for
> Oh heck. Didn't know it is _that_ bad. And no cache, or a bad cache,
> as well,
> I guess. Well, it still should be possible, but it's a lot more work,
> as you need to write an integer-only Vorbis decoder first.
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