[vorbis] Vorbis for PlayStation
Firelight Multimedia
support at fmod.org
Sat Sep 29 06:46:48 PDT 2001
The ps2 has these cool things called vector units, so you could do a
massive amount of ogg decoding in the background while the cpu does very
little :)
> -----Original Message-----
> From: owner-vorbis at xiph.org [mailto:owner-vorbis at xiph.org] On Behalf
Of
> Dan Hollis
> Sent: Saturday, 29 September 2001 10:45 AM
> To: 'vorbis at xiph.org'
> Subject: RE: [vorbis] Vorbis for PlayStation
>
> On Fri, 28 Sep 2001, Mercier, Dave wrote:
> > The PlayStation2 on the other hand would have plenty of power to
handle
> Ogg.
>
> PS2 CPU (R5900 @ 294mhz) is about the speed of a K6/233 -- at least
with
> mips gcc.
>
> It doesnt have much ram though so its really slow compiling stuff
because
> it swaps into the stratosphere...
>
> -Dan
> --
> [-] Omae no subete no kichi wa ore no mono da. [-]
>
>
> --- >8 ----
> List archives: http://www.xiph.org/archives/
> Ogg project homepage: http://www.xiph.org/ogg/
> To unsubscribe from this list, send a message to
'vorbis-request at xiph.org'
> containing only the word 'unsubscribe' in the body. No subject is
needed.
> Unsubscribe messages sent to the list will be ignored/filtered.
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-request at xiph.org'
containing only the word 'unsubscribe' in the body. No subject is needed.
Unsubscribe messages sent to the list will be ignored/filtered.
More information about the Vorbis
mailing list