[Vorbis-dev] Splitting Ogg Vorbis file
Timur Elzhov
elzhov at gmail.com
Thu Jun 25 05:30:43 PDT 2009
Hi there,
in fact, my purpose is to write tool which will allow one to split ogg
file with vorbis audio *and* theora video codecs, but at first I'd
like to understand how the splitting of Ogg Vorbis stream works. So I
looked at existing tools that split Ogg Vorbis audio files, i.e.
`vcut' utility in vorbis-tools package, and Ogg plugin from
`libmp3splt', but I found that engine code is pretty the same. The one
of the core functions of `vcut' source starts with the comment:
/* Write the first stream to output file until we get to the appropriate
* cut point.
*
* We need to do the following:
* - Adjust the end of the stream to note the new end of stream.
* - Change the final granulepos to be the cutpoint value, so that we don't
* decode the extra data past this.
* - Save the final two packets in the stream to temporary buffers.
* These two packets then become the first two packets in the 2nd stream
* (we need two packets because of the overlap-add nature of vorbis).
...
*/
So my questions are: what does "overlap-add nature of vorbis" means?
Why should I copy even two last packets from first fragment of Vorbis
file to the second one? Why I can't finish first fragment with n-th
packet, and just start next fragment with new (n + 1)th packet? Say, I
don't want to break any vorbis packet, don't want to cut vorbis file
at *exactly* e.g. 5000 samples, and breaking stream at nearest
packet's boundary is okay for me.
Much thanks in advance!
--
WBR,
Timur
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