tool to add skeleton (was Re: [Vorbis-dev] Re: [ogg-dev] Peer
review draft for the new)
Ian Malone
ibmalone at gmail.com
Tue Oct 2 04:57:41 PDT 2007
On 02/10/2007, Conrad Parker <conrad at metadecks.org> wrote:
> On 02/10/2007, Ian Malone <ibmalone at gmail.com> wrote:
> > Martin Leese wrote:
> > > 2. Following on from 1, a tool which inputs an
> > > Ogg containier with one or more streams, and
> > > outputs a new Ogg container with the same
> > > streams plus an Ogg Skeleton stream stuffed
> > > in front would be very helpful. The tool could
> > > also select and create the appropriate file
> > > extension.
> > >
> >
> > This is pretty easy to write using liboggz from svn
> > and Tahseen's skeleton creating functions (in his
> > vorbis-tools branch). I just haven't found an
> > afternoon to do it yet.
>
> Yes, that would be a good tool :-)
>
>
> "hogg addskel" does what we want, you can get hogg from
> http://www.kfish.org/software/hogg
> However, it's a lot slower than an oggz version would be (due to my
> poor Haskell optimization skills, not due to the choice of language
Apropos this; I was wondering about mime-types to be used in
Skeleton. audio/vorbis for instance is not a current recommendation
for general use to avoid irritation to the IETF (as I understand) and
currently, for example, audio/x-ogg is suggested. What is the opinion
on using the final codec mime types (audio/vorbis for instance) in
Skeleton, as this information is static and as it doesn't overlap with
anything anyone else is doing?
--
imalone
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