[Vorbis-dev] low-memory vorbis decoding
Ethan Fenn
ethan at harmonixmusic.com
Thu Mar 8 11:17:42 PST 2007
Great, thank you Mike and Dave for the info, I'll give Tremor-lowmem a
whirl.
-Ethan
-----Original Message-----
From: mlrsmith at gmail.com [mailto:mlrsmith at gmail.com] On Behalf Of
Michael Smith
Sent: Thursday, March 08, 2007 2:01 PM
To: Ethan Fenn
Cc: vorbis-dev at xiph.org
Subject: Re: [Vorbis-dev] low-memory vorbis decoding
On 3/8/07, Ethan Fenn <ethan at harmonixmusic.com> wrote:
>
>
> Hi all,
>
> Does anyone have any experience porting libvorbis to platforms with
> small total memory sizes? Specifically, I'm trying to figure out if
> it's feasible to run Ogg Vorbis decoding on one of the PlayStation 3's
> SPU's -- secondary processors with only 256kb of local memory. It
> looks like out of the box the memory footprint of libvorbis is
roughly:
'Tremor' is xiph's fixed-point decoder. It also has a branch called
Tremor-lowmem, specifically designed for low memory footprint.
Whilst for a cell SPU the fixed-point thing isn't particularly useful,
the design of the decoder in other ways is appropriate for any
low-memory system. Also, Tremor-lowmem will probably run just fine on an
SPU anyway, even if it's not using the floating point hardware...
Mike
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