[Vorbis-dev] c++ Wav->ogg encoder
conrad at metadecks.org
Fri Jun 9 18:57:13 PDT 2006
libfishsound and liboggz are wrapper libraries for libogg and libvorbis.
They both have a callback-based API and documentation, so are somewhat
more straightforward to use.
You can build libfishsound with decoding disabled.
hope that helps,
On Fri, Jun 09, 2006 at 08:00:44PM +0300, Jere Malinen wrote:
> I'm new with ogg and also with using third party libraries. I'm making a
> C++ PocketPC program and I need a simple wav->ogg encoder function. But as
> I have tried to use ogg vorbis libraries I don't know what or how to use
> I think that best way would be to use libogg 1.1.3 and libvorbis 1.1.2. Do
> I even need both of them, since I only need to have capability of
> encoding? (I have FMOD for everything else.) I have tried to make some
> dlls and libs out of them with Visual Studio 2005, but no success. Would
> it be possible to copy and include .c and .h files directly from lib
> folder to my project? If so then how and what files do I need?
> I have also downloaded oggvorbis-win32sdk-1.0.1 and I was even able to
> build encoder_example.c successfully with the help of this. But the dlls
> in sdk are rather big for pocket pc and just for encoding.
> Please tell me what I should do.
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