[Vorbis-dev] c++ Wav->ogg encoder

Conrad Parker conrad at metadecks.org
Fri Jun 9 18:57:13 PDT 2006

Hi Jere,


libfishsound and liboggz are wrapper libraries for libogg and libvorbis.
They both have a callback-based API and documentation, so are somewhat
more straightforward to use.

You can build libfishsound with decoding disabled.

hope that helps,


On Fri, Jun 09, 2006 at 08:00:44PM +0300, Jere Malinen wrote:
> Hi
> I'm new with ogg and also with using third party libraries. I'm making a 
> C++ PocketPC program and I need a simple wav->ogg encoder function. But as 
> I have tried to use ogg vorbis libraries I don't know what or how to use 
> them.
> I think that best way would be to use libogg 1.1.3 and libvorbis 1.1.2. Do 
> I even need both of them, since I only need to have capability of 
> encoding? (I have FMOD for everything else.) I have tried to make some 
> dlls and libs out of them with Visual Studio 2005, but no success. Would 
> it be possible to copy and include .c and .h files directly from lib 
> folder to my project? If so then how and what files do I need?
> I have also downloaded oggvorbis-win32sdk-1.0.1 and I was even able to 
> build encoder_example.c successfully with the help of this. But the dlls 
> in sdk are rather big for pocket pc and just for encoding.
> Please tell me what I should do.
> -Jere-
> _______________________________________________
> Vorbis-dev mailing list
> Vorbis-dev at xiph.org
> http://lists.xiph.org/mailman/listinfo/vorbis-dev

More information about the Vorbis-dev mailing list