[Vorbis-dev] Total uncompressed size
Tony O'Bryan
TO'Bryan at greenecountymo.org
Thu Sep 1 10:10:24 PDT 2005
On Thursday 01 September 2005 11:17 am, Christopher Egner wrote:
> ...if you're trying to compute how much space you need to store a wave
> or something similar, you almost always need a header.
>
> Christopher
That was my intent. The sound system for my game engine is using Vorbis for
the music, loaded from a zip file ala Q3A, and I need to determine how much
memory to allocate for the uncompressed file.
I'm going to try using the header+granulepos approach. It just means I'll
have to make two passes through the file: one quick read through the pages to
calculate the total size, then a second pass to decode it into memory.
Thanks for the replies.
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