[vorbis-dev] vorbis on playstation 2
etherton at rockstarsandiego.com
Wed Feb 5 15:40:12 PST 2003
> As well, if you're interested in working on this in a
> completely Open Source framework, I can put you in touch with that
> "other PS2 developer" (if they're likewise interested), and we can all
> pool our resources.
I'm all for that. I'm considering Vorbis because I haven't been able to get
a straight answer on patent royalties for MP3 use in games (it's supposed to
be relatively cheap but my emails aren't being returned). Also, vorbis
claims to be less computationally intensive than MP3, and there are never
many cycles to spare on the PS2.
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