[vorbis-dev] alloca() problem with CodeWarrior
Jeffrey Bridge
jeffrey at firehead.org
Sat Mar 16 15:27:36 PST 2002
On Fri, Mar 15, 2002 at 03:54:55PM -0800, Mercier, Dave wrote:
> > It has an ARM cpu. ARM integer Vorbis decoder implementations
> > exist.
>
> I'm not up to speed on GBA but I thought I saw a couple of years back
> the CPU specs and it doesn't look like a very powerful beast. It's not
> even nearly as powerful as the PS1/Saturn generation and Vorbis would
> be a challenge on those. I think the ARM core runs no faster than 16
> Mhz, not sure of the exact number though. I recalled hearing that the
> GBA would need almost all it's power just to play a 16-bit stereo PCM
> sample. So I'd think Vorbis on GBA would be a pretty tough
> achievement.
I believe the GBA uses the standard intel StrongARM @ 206 MHz, which
would seem like plenty of CPU power. I do know that people have been
able to run various MAME games on the GBA, so it should work.
~jeffrey :j
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