[vorbis-dev] alloca() problem with CodeWarrior
dmercier at ea.com
Fri Mar 15 15:54:55 PST 2002
>> Anyone ever port libvorbis to a GameBoy Advance?
> It has an ARM cpu. ARM integer Vorbis decoder implementations exist.
I'm not up to speed on GBA but I thought I saw a couple of years back the CPU specs and it doesn't look like a very powerful beast. It's not even nearly as powerful as the PS1/Saturn generation and Vorbis would be a challenge on those. I think the ARM core runs no faster than 16 Mhz, not sure of the exact number though. I recalled hearing that the GBA would need almost all it's power just to play a 16-bit stereo PCM sample. So I'd think Vorbis on GBA would be a pretty tough achievement.
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