[vorbis-dev] vorbis tag for general music type?
Trick
gerry at c64.org
Sun Jun 24 07:43:18 PDT 2001
> > The Situation entry describes in which situation this music is best
> > played. Expect the following: None, Dance, Party, Romantic, Dinner,
> > Background, Seasonal, Rave, and Drunken Brawl.
If something like this could be added too, it would allow for games to choose
music based on what's happening in the game/story. If that's combined with
mood, it would allow for total and utter freedom:
* A dull fight comes up:
SITUATION=FIGHT, MOOD=DULL
* The fight gets tougher:
SITUATION=FIGHT, MOOD=HECTIC
* The fight moves into space, and reveals itself to be a fight with a god:
SITUATION=FIGHT, SITUATION=SPACE, MOOD=DIVINE, MOOD=WILD
* You won the fight, but the earth was destroyed in the process:
SITUATION=SPACE, MOOD=HAPPY, MOOD=SAD
Perfect for Final Fantasy =)
--
Trick
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-dev-request at xiph.org'
containing only the word 'unsubscribe' in the body. No subject is needed.
Unsubscribe messages sent to the list will be ignored/filtered.
More information about the Vorbis-dev
mailing list