[vorbis-dev] ogg vorbis dynamic memory allocation.
Firelight Multimedia
support at fmod.org
Mon Jul 2 14:48:07 PDT 2001
> Are you sure about this? If it can deceode mp3, it can decode vorbis
in
> about the same amount of cpu. At least, in theory... Any public spec
of > that IOP?
Yeah its a 33mhz r3000 (ps1.. ew risc! :) with 2mb ram and no fpu, so
the work involved would be quite large to get it running. .but its not
really the issue here as we might want to do more than 1 at once, and
other design issues :)
> > #define SBLIMIT 32
> > #define SSLIMIT 18
> > #define MAXFRAMESIZE 1792
> > unsigned char bsspace[2][MAXFRAMESIZE+512];
> > float hybrid_block[2][2][SBLIMIT*SSLIMIT];
> > float synth_buffs[2][2][0x120];
> > float block[2][2][SBLIMIT * SSLIMIT];
> > float hybridIn[2][SBLIMIT][SSLIMIT];
> > float hybridOut[2][SSLIMIT][SBLIMIT];
>
> That's 40.5k (roughly), for these buffers only... So my 48k stands.
> But anyway, 48k or 880k doesn't compare very nice for us...
well 2816+9216+4608+9216+4608+4608 = 34.25k actually :)
--- >8 ----
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