[vorbis-dev] "Infinite" wav files

volsung at asu.edu volsung at asu.edu
Sat Jan 20 13:40:39 PST 2001

Okay, before I submit my patch to make libao produce sorta-streamable wav
files, I want to know what these partial wav files do to various
players.  I've posted two sample wav files on my webserver:


The first uses a riff and data length of 0xFFFFFFFF (approximately
infinite) and second uses a riff and data length of 0.

So far play (the frontend to sox) stops immediately on zero.wav and plays
infinite.wav with a warning that the file terminated early.  XMMS won't play
either one.  Let me know via private mail what these two files do to your
favorite player.

Stan Seibert

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