The integer wavelet codec, and Re: [vorbis-dev] A different take at video encoding - I'm stuck though

Holger Waechtler hwaechtler at users.sourceforge.net
Mon Feb 12 11:20:55 PST 2001



On Sun, 11 Feb 2001, Lourens Veen wrote:

> Now that sounds interesting. I have a new idea for merging motion
> compensation and wavelet compression: What if we extract triangle
> information from each frame, match triangles, then stack all the
> textures and 3D wavelet compress them?

They won't be very well corellated, thus you won't get a good compression
ratio.

- Holger

--- >8 ----
List archives:  http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'vorbis-dev-request at xiph.org'
containing only the word 'unsubscribe' in the body.  No subject is needed.
Unsubscribe messages sent to the list will be ignored/filtered.



More information about the Vorbis-dev mailing list