[vorbis-dev] rtp implementation
Wayne F Davis
wfdavis at seas.upenn.edu
Sun Apr 8 14:02:37 PDT 2001
> > I would like to implement the rtp specification.
> > Is anyone else interested in helping with the design/code?
>
> I would be glad to help, since I thought I would have to do this myself
> anyway.
>
> I think probably the best way to do it is just to start with a
> packetizer. The output is just a collection of RTP packets,
> appropriately stamped, etc.
That seems like a good place to start.
> Icecast does not currently have an RTP streaming layer, and that will
> have to be implemented at some point as well. As long as we keep the
> two independent, we should end up with a flexible architecture.
>
> > Jack: i'm interested in your opinion on the difficulty of this since you
> > worked on the rfc spec.
>
> Before you begin, there are a few warnings and suggestions:
>
> - this is a draft. it will change. whatever code you write will need
> modification as the draft changes. keep this in mind :)
>
> - i have several edits to the draft that are minor trivial things, but I
> would like to put them in before you start. i just want to incorporate
> the feedback i got and flesh out a few sections.
Ok, let me know when you get around to this.
> - i would suggest that you only consider unicast rtp streams for
> starters. the multicast method of reliably transmitting the codebooks
> has still not been determined. and the ietf seems to think that
> reliable multicast might be the best solution, which afaict doesn't
> exist yet.
>
>
> That's about it. What language are you planning to implement this in?
> Icecast is currently written in C, and that's not likely to change.
I would like to write it in C unless someone can convince me to write it
in C++, etc.
w
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