[vorbis-dev] Ogg VEO Codec, video in an Ogg stream
Sean Wieland
windwalker at peacefire.org
Wed Sep 20 13:10:18 PDT 2000
Jack Moffitt wrote:
>
> the basic algorith was based on Debauchies wavelets in 3 dimensions.
>
> X * Y * frame
>
> we encoded a 512x256x32 block (limitation of the algorithm of 2^x) and
> then discarded the low order vectors. (95% discarded is about the quality
> of jpegs..)
>
> to get the image back, just to the iDWT on the sparse matrix you get from
> encode.
>
> the real tricks monty helped us figure out where in compressing vector
> information and such. the wavelet ideas were hatamoto's, with some help
> from numerical recipes.
>
> We have code for a limited encoder, and a limited decoder, but not using
> the optimizations for vector storage. It's not really usable, but it does
> demonstrate the technique. I can put it up if you guys are really
> interested :)
Hey, did you ever put this up? :o)
-Sean
--
+-----=[export-a-crypto-system-sig RSA-3-lines-PERL]=-----+
|#!/bin/perl -sp0777i<X+d*lMLa^*lN%0]dsXx++lMlN/dsM0<j]dsj|
|$/=unpack('H*',$_);$_=`echo 16dio\U$k"SK$/SM$n\EsN0p[lN*1|
|lK[d2%Sa2/d0$^Ixp"|dc`;s/\W//g;$_=pack('H*',/((..)*)$/) |
+--------=[http://www.cypherspace.org/~adam/rsa/]=--------+
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